Starhold
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| Starhold | |
|---|---|
| Error creating thumbnail: File missing | |
| Motto | - |
| Capital | Starhold |
| Leader(s) | Queen Astraea |
| Founded | After the Reset |
| Government | Monarchy, led by Queen Astraea, with advisors, commanders, and specialized roles assisting in governance |
| Population | TBA |
| Demonym | TBA |
| Alliances | Arkadia and the British Empire |
| Enemies | Pyrosia |
| Territory | Starhold |
| Status | Active |
Overview
A powerful and growing nation known for its strong identity, structured leadership, and mysterious, star-guided beliefs. Seen as both organized and unpredictable due to internal tensions.
Founded after the great reset, Astraea followed the stars to a place where they shone clearest and established Starhold. After a near-death experience in an Ancient City, she was saved by Brizzy, who from that point began manipulating both her and the nation from the shadows. As tensions grew, Ezra, Astraea’s adopted son, and Silly chose to leave Starhold behind, seeking a life elsewhere, while Whisper vanished without a trace and was never seen again. With those closest to her gone and Brizzy’s influence tightening, Astraea slowly lost herself, transforming into a ruthless and feared ruler. Starhold became a nation shaped by control, silence, and the unseen hand guiding its queen.
History
Expanded history goes here.
Government
No details available.
Culture
No cultural info.
Military
No military information.
Economy
No economic info.
Relations
No diplomatic relations listed.